You’ve probably seen the meme that says we’re living in the wrong timeline. While this sounds like a joke, there might be some truth to it. There are some researchers who claim what happened on 9/11 was a temporal event that caused our timeline to split in two. Supposedly there is a parallel world where the Twin Towers still exist and the apocalypse is being avoided. This is not to say I think we are living in the wrong timeline, but that is something I will get into in another thread. Just know that there is still hope. submitted by nickhintonn333 to conspiracy [link] [comments] Perhaps the darkest timeline is needed for some collective shadow work. However, I do think our timeline has been altered and probably more times than once. While this is not something you can really prove, there are many oddities surrounding 9/11 as well as a synchronistic pattern hidden in pop culture that seems to point to this. In the movie Back to the Future, after the protagonist accidentally activates a time machine and alters the future, the Twin Pines Mall becomes the Lone Pine Mall. Notice how the clock reads 9:11 when flipped upside down. 134 reads like hel when flipped upside too. Are we living in a bardo state like in the movie Jacob's Ladder or the show The Good Place? Was this a reference to the Mandela Effect and the Twin Towers becoming the One World Trade Center? In the second Back to the Future movie, the protagonists accidentally create a new timeline where a wealthy man named Biff takes over their town. Biff lives in a skyscraper casino and turns their town into a chaotic dystopia. According to the screenwriter Bob Gale, Biff was based on Donald Trump. This is not a political statement, I’m just saying it’s odd how things turned out. I wonder if Bob Gale knew Trump would run for president? In the Super Mario Bros. movie, a meteorite impact millions of years ago caused the universe to split into two timelines, the one we live in, and one where dinosaurs evolved into a humanoid race. President Koopa, a reptilian human hybrid, seems to be another caricature of Trump. President Koopa wants to merge his dimension with ours and attempts to rule Manhattan from the Twin Towers, which are portrayed as a gateway between worlds. The Super Mario franchise is strange when you think about shamans eating mushrooms to commune with serpent gods. Looks kind of similar, right? There are many more examples of the WTC acting as a gateway. In an episode of Teenage Mutant Ninja Turtles, the Twin Towers are used to transmit energy that propels the earth into another dimension. Take note of the sphere between the buildings, this will become relevant later. In the intro of Power Rangers: Time Force, a machine called the Time Shadow is seen standing on the towers. Take note of the moon in the background as well. This will become relevant too. During the final scene of Fringe season 1, the WTC is seen intact in a parallel universe. In the intro of Power Rangers: Time Force, a machine called the Time Shadow is seen standing on the towers. Take note of the moon in the background as well. This will become relevant too. During the final scene of Fringe season 1, the WTC is seen intact in a parallel universe. I miss cartoons. Another interesting example can be found in Star Trek. In the show, space explorers are sent back in time to stop an alien invasion in the 1940s that altered the outcome of WWII and allowed the Nazis to invade the US. Once they kill the alien leader, one of the characters tells the protagonist that the timeline has corrected itself just as an image of the Twin Towers burning passes in the background. From Star Trek: Enterprise The idea of a parallel world where the Nazis won WWII is very prominent in pop culture. But why is this? Is it possible creative people can intuitively sense other realities while absorbed in the act of creating? Philip K. Dick believed that’s what he did when he wrote The Man in the High Castle. He claimed: "I in my stories and novels sometimes write about counterfeit worlds. Semi-real worlds as well as deranged private worlds, inhabited often by just one person…. At no time did I have a theoretical or conscious explanation for my preoccupation with these pluriform pseudo-worlds, but now I think I understand. What I was sensing was the manifold of partially actualized realities lying tangent to what evidently is the most actualized one—the one that the majority of us, by consensus gentium, agree on." Coincidentally, Philip K. Dick was one of the first modern thinkers to predict the Mandela Effect. He once declared: “we are living in a computer-programmed reality, and the only clue we have to it is when some variable is changed, and some alteration in our reality occurs.” The Nazis were rumored to be in possession of a time machine known as Die Glocke, or in English, The Bell. They were supposedly taught how to build this device by extraterrestrials and the craft was said to be kept in a facility known as Der Riese, or The Giant. It sounds far fetched, but The Nazi Party was actually formed from The Thule Society, an occult group that dabbled in channeling and other magical practices. They were also known to use the Black Sun symbol, an esoteric representation of a gateway into another dimension. https://en.wikipedia.org/wiki/Black_Sun_(symbol)) In Twin Peaks, a show about a small town caught in the midst of an interdimensional battle between good and evil, there seems to be a reference to Die Glocke. In season 8 there is a device that looks just like it, and at one point, a character called The Giant appears next to it. A conception of Die Glocke compared to the mysterious bell device in Twin Peaks. Twin Peaks is full of occult symbolism. In one episode a character is given instructions to find a portal that opens 253 yards east of Jack Rabbit’s Palace at 2:53 pm on October 1st. This portal is located in Washington. However, there is another in Las Vegas. Strangely enough, on October 1st, 2017, the Las Vegas shooting occurred in a lot 253 yards away from the Luxor Hotel, a giant black pyramid with the strongest beam of light in the world shooting out of it. Victims were mostly those attending the Route 91 Harvest music festival. There's also black pyramids on the instructions. But it gets stranger. Jason Aldean was one of the headliners. If you look at his tattoos, there’s a Jack card and an Ace card underneath a black sun, which as mentioned earlier, is an occult symbol that represents a portal. This card from the Illuminati game is almost identical. A Jack is worth 10 points. An Ace is worth 1 point. This odd coincidence seems to be a reference to the date 10/1. Keep in mind this date looks like the number 101. This will become relevant too. But was the Route 91 Harvest a literal harvest of souls meant to energize a portal? This one is too much of a coincidence for me. The name Twin Peaks seems to be a reference to the Twin Pillars, a Masonic concept that originated from the Biblical idea of Boaz and Jachin, two pillars that stood on the porch of King Solomon's Temple. The Twin Pillars can be found in ancient architecture all over the world and are sometimes used in Tarot. They are said to represent a doorway into a higher realm. In this Masonic artwork, you can see the Black Sun between them. Jachin, Boaz, and the Black Sun. The Twin Pillars and the gateway in between can be represented by the number 101. In Twin Peaks, the entrance to The Black Lodge, a place that exists in another dimension, is depicted as a rabbit hole between two trees, which resembles a zero between two ones. In George Orwell’s famous novel 1984, Room 101 is a place where people’s worst fears come true. In The Matrix, Neo’s apartment number is 101. Here it’s interesting to note that he escapes the matrix by going in room 303. This year marks 303 years since Freemasonry was founded. Perhaps they will make their getaway come December? Many occult researchers claim the Twin Towers were supposed to represent the Twin Pillars. There even used to be a statue called The Sphere placed in between them, making the buildings resemble the 101 Gateway. The Black Lodge entrance from Twin Peaks and The Sphere centered between the Twin Towers. Is it possible that the WTC‘s design was intended to create an interdimensional doorway using sacred geometry? Some say the Twin Towers even acted as a tuning fork. The buildings were wrapped in aluminum alloy with a resonant hollow interior. If you look at the picture above and to the right, you can kind of see how the sides of the towers even look like one. The Colgate Clock also once faced the WTC from across the water. If you’ve read my previous threads, you’ll probably notice it’s octagonal shape. Many portals in pop culture are portrayed as being 8 sided, like CERN, the largest particle collider in the world. Many conspiracy theorists speculate CERN is actually an interdimensional doorway. Some of the scientists working there have even said this. Why is there so much symbolism? Can it all really be just a coincidence at this point? Did 9/11 really alter our timeline? The Colgate Clock compared to CERN. According to many people, 9/11 is the reason the Statue of Liberty’s torch is closed. However, this isn’t true. Lady Liberty’s torch has been closed for over 100 years. Yet, there are some people who claim to have visited it. But according to official history, this is impossible. In this reality, The Black Tom Explosion was the reason the Lady Liberty’s torch closed. The explosion occurred in 1916 and was one of the first foreign attacks on US soil prior to Pearl Harbor. The explosion was also one of the largest non-nuclear explosions ever documented. The explosion was so powerful it caused the outer wall of Jersey City's city hall to crack and the Brooklyn Bridge to shake. Ironically, besides Lady Liberty’s torch, the explosion lodged shrapnel in the clock tower of The Jersey Journal building, stopping the clock at 2:12 am. It also caused windows miles away in Times Square to shatter. Perhaps the matrix was trying to tell us something. Was this a time shattering event? https://en.wikipedia.org/wiki/Black_Tom_explosion https://www.tripadvisor.com/ShowUserReviews-g60763-d103887-r126254125-Statue_of_Liberty-New_York_City_New_York.html Some people also claim they remember the Statue of Liberty being on Ellis Island. However, it has always been on Liberty Island. Once again, this is not something I recall learning in school. I’m sure some people do, but if my theory is correct, it’s because only some people in this timeline are from the old one. However, you can still find what appears to be residue left over from the previous reality. Residue from a previous reality? There are references in pop culture that seem to hint at the connection between the Mandela Effect and Lady Liberty as well. In the video game Assassin’s Creed Unity, the protagonist must find an exit portal to get himself out of a simulation. He finds it on the statue’s torch. In the movie Men in Black II, the statue’s torch is actually a giant Neuralyzer, a handheld device that uses a bright white flash to wipe people’s minds. At the end of the movie, the torch is activated and it illuminates the sky, erasing the memory of everyone in New York City. The scenes from Assassin's Creed and Men In Black II In the Netflix series The OA, a show about people who can jump between parallel universes, the Statue of Liberty shows up a lot. It seems to play an important role that was never really explained due to the show’s sudden cancellation. Some fans have pointed out that in one scene, Lady Liberty is holding her torch in the wrong hand. Some say this was just an error while others think it may have a deeper meaning. The Statue of Liberty scene from The OA. In The OA, the protagonist searches for The Rose Window, an object she says acts like a portal to other dimensions. I find this very symbolic considering the Twin Pillar symbolism mentioned earlier. Many older cathedrals have huge rose windows centered between two tall towers. Old cathedrals with 101 Gateway symbolism built into the architecture. If you’ve read my previous threads, you might have already made the connection that the 101 Gateway is another version of the Saturn Stargate. If you’re not familiar with the theory, we live in a simulation controlled by Saturn and the Moon, and The Elite are tying to break out. Our simulated reality is sometimes represented by a cube, and some say The Kaaba is one of these symbolic structures. The Kaaba sits between two pillars underneath a clocktower with a crescent moon on top. Kaaba at Mecca. Ironically, Fritz Koenig, the artist who created The Sphere sculpture between the Twin Towers, said The Kaaba was the inspiration behind his art installation. We can see this symbolism repeated in much of our pop culture as well. In the video game Fortnite, a giant cube destroys a location called Tilted Towers then forms a portal in the sky. At another point in the game, it is revealed that the cube’s true form is a giant demon named the Storm King. His horns are reminiscent of a crescent moon. The second time you fight the Storm King its at a location called Twine Peaks lmao. But are there anymore significant Mandela Effects associated with the WTC? According to some people, Hurricane Erin never happened in their timeline. If you‘re unaware, like I was until recently, there was a massive hurricane headed right for New York on the morning of 9/11. Because of the events that occurred on 9/11, I understand how Hurricane Erin would be easy to forget. Nevertheless, the storm was strange. Hurricane Erin, which was slightly larger than Hurricane Katrina, received almost no media coverage as she charged toward New York City. On the morning of 9/11, just as the planes were about to hit, Hurricane Erin grew to her largest size, but slowed down and remained almost stationary off the East coast. But right after the WTC fell, she made a sharp right turn and headed back out to sea. Hurricane Erin on September 11th, 2001. Hurricane Erin’s name is also interesting. The name Erin originated from Ériu, a goddess typically seen by the sea playing a harp. I find this curious becau HAARP uses extremely powerful radio frequencies to heat up the ionosphere and create clouds of plasma. Not only does this affect the climate, but the electromagnetic waves produced by it could hypothetically mess with our minds, perhaps changing or even erasing our memories. se many conspiracy theorists blame HAARP for both weather manipulation and the Mandela Effect. https://en.wikipedia.org/wiki/%C3%89riu https://en.wikipedia.org/wiki/High-frequency_Active_Auroral_Research_Program In my last thread, I talked about MH370. I believe it’s disappearance, like the events discussed in this thread, was a part of a Saturn Stargate ritual. A sacrifice to the god of time. Would it be beyond the god of the fourth dimension to grant someone access to a wormhole? Perhaps The Elite are not purposely creating Mandela Effects and branching timelines. Perhaps it is just a side effect of trying to beak the matrix. But I digress. At the end of my last thread I said I would talk more about rabbit symbolism and its association with time travel. However, before I talk about that, or the Law of One, I thought I should talk about this first. Thanks for reading. Oh yeah, in case you did read my last thread, check this out. The fact that this article was posted 2 weeks after my MH370 conspiracy post has me kind of spooked lol. https://nypost.com/2020/10/07/washed-up-debris-on-australian-beach-could-belong-to-missing-mh370/ |
The Arm: "I've got good news. That gum you like is going to come back in style."The probable explanation whom The Arm called as "that gum" has been around for some time. In E21, Major Garland Briggs, in a drowsy state of mind, accidentally called himself as Judy Garland. The actress was born Ethel Gumm, her original family name pronounced the same as "gum". Since Garland and Gumm were interchangeable, then the Major would have been a Gumm, too.
"Chew me outIt's a kind of gum if you can chew it. In the case of the song, the kind of gum would then have been someone acting stupid. The only character acknowledging he was stupid was Ray when he and Mr C were driving in the night in P8.
When I'm stupid"
Ray: "It sure was stupid of me to get caught up like I did."So, in this absurd word play, the kind of gum was Ray. Earlier, I proposed that also Ray Monroe was Major Garland Briggs himself, deep under cover and perhaps too deep to remember who he was any more, like the same song may have implied:
"Can't rememberSo, it seems that the gum keeps taking us to Major Garland Briggs who was next to the Log Lady when her gum antics got old.
I can't recall, no
I can't remember
Anything at all"
Albert: "What happens in season two?"After swallowing her gum in E9, the Log Lady commented about "shiny objects" that the Major was wearing in his chest and then told him the Log's message: "deliver the message". Then in season 3, a lot of fuss was made about Dougie's wedding ring found in the Major's stomach, including the scene in the morgue with the FBI. Since the headless body apparently was that of the original Douglas Jones, an alternate Garland Briggs, that wedding ring was a shiny object the Major had been wearing.
Bill Shaker: "Man, Dougie, can I say, you look like a million bucks!"If this Cooper was the Major himself, conveniently turned into a vegetable so that his real identity remained obscure, he had at least come back "in style".
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~ Valkyrie profile (PSX US.ver): vs Valkyrie Profile: Lenneth PSP vs iOS & Andriod. ~
Valkyrie profile PSX:
Nearly identical to the Japan version but with minor fixes in the menu screen. In the Japanese version, Characters not in the party were unable to change or learn skills nor were they able change or remove equipment. The US version allowed out of party members to change and learn skills as well as change or remove equipment without being added to the party. Also in the Japanese version, Lenneth would unequip all her skills and equipment when switching between sword and bow. The US version 'remembers' the previous setting when switching weaponry and is automatically equipped with the skills and equip. Another improvement over the Japanese version is an improved item sorting option.
There are a few instances of censoring such as Badrach's smoking.
Valkyrie Profile: Lenneth PSP:
Valkyrie Profile: Lenneth lacks the improvement made in US version. Rather than re-rendering the textures of the dungeon maps, TOSE cropped and upscaled the pre-rendered images to fit the portable console's screen, resulting in severe blurring in some areas. This version also removes the anime opening movie in favor of 3D CGI, animated movie. Certain key story-sequences were animated in the same style as the opening movie and can be viewed at anytime in the Gallery option in the title screen once unlocked in the story. The animated scenes include:
Other big changes are:
- Opening Movie
- Lenneth's Awakening
- Jelanda's Transformation
- Alicia witnesses Barbarossa's execution
- Lenneth's encounter with the Lord of the Undead
- Lenneth and the Homunculi
- A chance encounter between "Meril" and Lucian
- Lenneth in Weeping Lily Meadow
- Lucian's departure to Valhalla
- Hrist's Awakening
- The Sovereign's Rite
- A Ending
- An enhanced version of the original game's localization
- Square Enix cleaned up the original game's English script and additional voice over dialogue for the CG movies was recorded by New Generation Pictures, rather than the original company, TAJ Productions.
Valkyrie Profile: Lenneth iOS & Andriod:
This is the PSP version being ported to iOS & Andriod, with the following changes:
- Enhanced graphics such as character portraits. >* Enhanced Text.
- Enhanced UI.
- The option to skip cut-scenes.
- In-app purchases to unlock collectibles
- Ability to turn on auto-battle.
~ Chrono Trigger (SNES): PSX vs NDS vs iOS & Andriod vs PC. ~
Chrono Trigger PSX:
Anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation.
A new Extra Mode Option was added that is divided into different categories of viewable extras, that are unlocked as you finish the game, and just as shown in the picture, they are:
- Theater.
- Art Gallery.
- Music Box.
- Tech Showcase.
- Monster Data.
- Boss Data.
- Endings.
- Treasure Map.
Chrono Trigger NDS:
This version includes everything new in the PSX version, and also has big and a long list of changes and additions, which I will try to condense them as much as possible:
- Ability to play using the two screens and the touch screen, or in classic mode through a single screen.
- Added the Arena of Ages: A monster arena where You pick basic monsters and raise them to fight computer and wireless opponents.
- Added the Lost Sanctum: A sidequest during the main game. It consists of two dungeons in two different eras.
- Added the Dimensional Vortex: A extra Dungeon, available after beating the game once and appears in three different eras. Each dungeon is different.
- A lot of New Items.
- New Enemies in the new dungeons, in the form of palette swaps of old enemies.
- One New Ending after finishing the Dimensional Vortex completely.
- New Translation that changes a lot of names form the original version to something more faithful to the Japanese version.
Chrono Trigger iOS & Android:
Both versions initially were based on the NDS version, but later on got an update to make them similar to the PC version.
Chrono Trigger PC:
Everything on the NDS version is present here except there is No Arena of Ages. What they did add however is:
- Auto-Save feature.
- Higher Resolution Graphics and update UI.
- Support for mouse and keyboard controls.
- Remastered sound and music.
~ Star Ocean: The Second Story (PSX): vs Star Ocean: Second Evolution (PSP) vs PS4 (JP.ver). ~
Star Ocean: Second Evolution:
- A New Translation that changes almost everything in the game.
- New voice actors. >* New voiced acted scenes; All major story events now have voice acting.
- New recruitable character: Welch Vineyard.
- New Private Actions and 13 new Endings.
- Unlocking the Galaxy and Universe modes now require defeating a specific number of enemies in a single playthrough rather than unlocking voices in the Voice Collection. >>>* Practically all Combat Skills have been refined, some being removed (such as Cancel, which is now automatically implemented).
- The combat system has been slightly refined, now allowing all melee fighters to perform a 3-hit combo as their normal attack.
- The Super Specialty "Bunny Call" no longer allows the player to "climb" on towns and some terrains. The player now will enter a town upon approaching while in Bunny Form, and can even activate private actions.
- All items in the inventory screen are now depicted as 2D icons instead of the original 3D models.
- Many bugs and glitches have been fixed (most notably the infamous random Cave of Trials screen freeze).
- Ring of Lightspeed (called Slayer Ring in Second Story) now works on Dias Flac.
- New character designs and portraits.
- No magic combo mechanic.
- Crafting animations are now replaced by a still 2D image.
Star Ocean: Second Evolution PS4 JP.ver:
This enhanced version was released only in Japan on the PS4, with enhanced graphics and BGM, and a DLC that helps you with the gameplay.
~ The Last Remnant (Xbox360): vs PC vs PS4 & Switch Remastered. ~
The Last Remnant PC:
This version is only available to purchase in the EU SquareEnix online store as of right now:
Battles:
Items:
- Turbo Mode is now available, and can be toggled on or off while giving orders to unions in battle. When on, battles play out at double the speed.
- Crimson Flare, a new Arcana, is now available.
- New formations, such as Eremurus Rain, are now available.
- Enemies hit considerably harder.
- Rare Monsters can have significantly higher HP than their XBOX 360 counterparts.
- Arcana require substantially more AP.
- Unique Arts now require AP.
- Remnant Arts can only be performed by union leader, Weapon Arts now require high union morale.
- Offensive Weapon Arts now increase morale when used.
- Additionally, Arcana and offensive Special Arts now raise morale by a fixed amount.
- Likewise, certain Enemy Arts now lower morale by a fixed amount.
- Wards now affect the entire union.
- Attributes required for formation upgrades are vastly different.
- Healing no longer raises morale, and morale increased by Critical Hits has been dramatically reduced.
- Union morale now fluctuates based on more conditions (IE: taking an action, successfully landing a hit, receiving damage, etc.). In the X360 version, union morale stayed somewhat static, usually changing when being healed, being KO'd/terminated, executing a successful Critical Trigger. It also did not drop to 0 whenever an offensive Special Art was executed, whereas it will do so on the PC.
- Linking additional enemies together does not increase your Battle Rank further than having fought them separately.
- Special commands, such as the use of David's Gae Bolg, are no longer interrupted by being raidlocked by a different union or having targeted enemy union defeated by an ally.
- Allies now have the option to cure a friendly union's Curse status ailment via "Cure them even if it kills them!" command. This command is in the XBOX 360 version as well, but is only available when the union is Enthralled; it will not be available when the union is cursed.
Units:
- Items are color-coded in the PC version, and a new preview feature lets you see what the item looks like in battle.
- You can now toggle between viewing the stats of a weapon or shield and viewing a preview of what it looks like in battle.
- Components and consumables are now categorized.
- Items are now color-coded based on their rarity.
- Creation or customization of some items require fewer components.
- New items available via Blueprint 4.
- Various weapon stats have changed.
- Some very rare monster-specific drops can now be split from monsters (e.g., Godwood Timber, Spiritwood Timber).
Sidequests:
- The leader limit is no longer imposed. Unions can be composed entirely of leader units if the player desires.
- Likewise, soldiers can now be set as union leaders.
- The stat cap has been lifted for all characters to allow a maximum of 255 for each stat.
- The Seven are now recruitable after completing Union of the Golden Chalice Task #70: For Our Lord.
- Rush can now be removed from the active party.
- Khrynia can learn the new Unique Art Dual Snowpetal.
- Arts can be disabled, filtering which skills a unit may use in combat.
- Leaders' requested components are displayed when viewing their stats.
- Leaders' wield style can be changed depending on their equipped weapon.
- Shields now prevent style changes mid-battle.
- The following classes now prevent style changes: Guardian, Scout, Hunter, Wanderer, Thief, Alchemist, all Mystic classes, Vagrant, Mercenary, Aristocrat, Djin, Fortuneteller, Sage and General.
- The experience required to advance Wield Style skills has been reduced, and the experience required to advance Weapon Type skills has been increased.
- Three new classes are now available: Ataraxian, Cleric, and Ninja.
- The Guardian, Fencer, and Warrior classes now require non-sovani wield styles, and are thus not available to Sovani.
- The Gladiator class now requires Power Grip and Wards.
- Hybrid classes (Item+Combat and Mystic+Combat) can now be achieved by units who do not start in one.
- Some leaders now have a different weapon upgrade path, which caused some units to learn new Weapon Arts while others lost theirs.
- Leaders can request weapons that do not coincide with their weapon upgrade path as long as they match their equipped weapon type and size.
- Soldiers can now request weapon drops.
- Some units have had their starting Unit BR level, stats, class, equipment, arts, and hiring wage changed.
New Game Plus and Hard Mode: After the epilogue and credits, you can now save your game. When you're taken back to the main menu, you can load this save to begin a new playthrough that carries over certain elements from your previous playthrough. You will also be given the option to start the new game in Hard Mode.
- The completion of At Hatred's End is no longer required in order to activate Things Unchangeable.
- Duke of Ghor now has a … icon when you speak with him between the first, third, and fifth base battles.
- The component requirements in The Assistant have lowered.
- The DLC content is now unlocked differently; the majority of the extra content now requires the completion of certain guild tasks.
- The Leader Extraordinaire guild tasks which required three units of a single class now only require one.
- The Monsterslayer guild tasks require different enemies to be defeated.
Miscellaneous:
- The PC version will warn you if you cannot leave an area without a fight.
- Auto Save is now available, which automatically saves after having changed zones or having won a battle.
- Battle Rank is now viewable outside of combat, in the party menu.
- Battle Rank progression has been slowed considerably; it takes more encounters/enemy unions terminated to increase in rank.
- Characters with … icons are now identified with markers on the map.
- Enemies can no longer be respawned by saving and reloading an adjacent area.
- New saving opportunities are now available, such as before the base's boss.
- A warning message is now displayed if you attempt to save your game in an area which you cannot leave until you defeat a boss.
- Mr Diggs's digging animations are now much quicker.
- The loading screens that explained some of the game's mechanics have been disabled.
- Many areas of the game have had their spawn tables altered or repopulated.
- Starting battle music now coincides with starting morale in most battles.
- "Turn the Tide" and "Beat the Odds" now play during the second half instead of after entering Elysion.
- Union highlighting during the selection phase has been toned down (ie: ally unions don't look quite as blue).
- Leaders in reserve no longer gain skills via the Rush only skill grind trick.
- Soldiers now slowly improve their stats in reserves.
- Camera in battle doesn't swing around as wildly anymore.
- Mitra soldiers' idle stances now come in 2 varieties: the one shared by both male and female units and the one exclusive to larger male units, rather than just the "large male mitra" stance.
The Last Remnant Remastered PS4 & Switch:
Based on the PC version, also added:
Yes I am salty about this if you can't tell, since they removed the PC version from steam.
- Graphics now are in Unreal Engine 4
- A new function to run faster on the overworld.
- Extra save slots.
~ Tales of Vesperia (Xbox360): vs PS3 vs Tales of Vesperia: Definitive Edition vs PS4/PC/Switch/Xbox One. ~
Tales of Vesperia PS3:
- Features full voice acting, nearly twice as much voice work as the original.
- New Characters, including 2 new playable characters: Flynn (permanantly playable now), and Patty Fleur.
- New subplots, skits, and main game quests, and sidequests.
- New mini-games
- New songs
- Remodeled towns and new towns and dungeons.
- New bosses.
- The ability to replay boss fights.
- New 8 Mystic Arts.
- New artes, skills, and equipment.
- New item: the "Artes Ball", which allows an additional eight artes shortcuts to be assigned to the previous eight slots combined with the L1 button, which allows for a maximum of 16 artes
- New character costumes
Tales of Vesperia: Definitive editionvs PS4/PC/Switch/Xbox One:
Based on the PS3 version, it has everything from it and all the DLC included for free, with higher resolution graphics depending on the system.
~ Tales of Symphonia (GC): vs PS2 (JP.ver only) vs PS3/PC. ~
Tales of Symphonia PS2 JP.ver only:
- New animated sequences.
- New Mystic Arts.
- New Unison Arts.
- New Arts for playable characters and enemies.
- New Techniques.
- The frame rate was lowered from 60 frames per second to 30 frames per second.
- New customs.
- The "Synopsis" option in the menu displays newer entries at the top
- The Casino in the game is now actually fully playable with it's own mini-games, and chips to collecet and exchange for items.
- The skits are graphically more dynamic. Portraits get larger or smaller quickly, swing from side to side, shake, and so on.
- New Titles
- More post-battle animations.
- Niflheim dungeon extended and 6 new boss characters, fought in 2 new boss battles.
- Bug Fixes
- New events to help raise affection.
- Includes new side quests, new camera angles on some cutscenes, new animated cutscenes not featured in the GameCube version
Tales of Symphonia PS3/PC:
- More customs.
- Improved character textures and improved some environments.
- Dual-audio support: Japanese and English voiceovers, which neither the PS2 or GameCube versions had
- Cutscenes support voice acting in both languages, but skits only have voice acting in Japanese. If you select English, you will just see the subtitles during skits. This is not a porting issue, as this is just how the GameCube version was.
- While the original GameCube version ran at 60fps, the Japanese PS2 port which the PS3 Chronicles HD version is based off of ran at 30fps. The Steam version can run at 40FPS.
- HD graphics
~ Skies of Arcadia (DC): vs Skies of Arcadia: Legends GC. ~
Skies of Arcadia: Legends GC:
- New Ranks for the Swashbuckler Rating system.
- Random encounters occur less frequently and load considerably faster than the Dreamcast version, and EXP offered per battle is adjusted to compensate.
- Graphically, the game sports mild improvements to character models, most noticeably adding individual fingers to the designs. The modifier volume shadows and (weirdly enough) point-mipmapping from the original release are still present.
- One of the new sidequests available is Bounty Hunting. Sailor's Guilds offer information about each person on the bounty list as they are unlocked through story progression. After reading about them, they can be found in a constant location.
- There are a number of new discoveries to be found.
- Two linked sidequests
- "Pinta Quest" minigame was removed
- DLC comes with the game.
~ Persona 3 (PS2): vs Persona 3 FES PS2 (English.ver) vs P3P PSP. ~
FES PS2 (English.ver):
- A whole additional epilogue has been added, The Answer. This chapter is only available in one difficulty setting, which is supposed to be on par with Persona 3's Hard mode.
- New Personas have been added
- Secret videos of the protagonist's dorm mates have been added to flesh them out.
- Koromaru can now be taken on walks.
- Several of the Social Links have been modified slightly, such as Tanaka being available at a different time
- Several new Quests have been added.
- New costumes can be worn in battle.
- A new event involving Chidori Yoshino was added.
- Naganaki Shrine was completely overhauled.
- A hard mode was added.
- Save data from Persona 3 can be transferred into the game,
P3P PSP:
- The Answer is not included in this verion.
- Added a Female Main Character, so now you can choose between the Male and Female MCs.
- The game lacks 3D environments and character models (outside of Tartarus), all anime cutscenes are gone, the graphics and audio quality were compressed,
- The storyline of the female protagonist features many differences from that of the male protagonist, such as new social interactions as well as Social Links.
- New voiced dialogue.
- Players have the choice of selecting Elizabeth or a male-equivalent named Theodore to be Igor's assistant in the Velvet Room.
- The ability to pick who the protagonist spends the last moments of the game with. This feature is only accessible on a New Cycle
- The Desert of Doors from the Abyss of Time seen in The Answer will still appear, however, in an extra feature known as the Vision Quest. In this mode, the party can fight stronger incarnations of the Full Moon shadow bosses — save for Arcana Magician — and partake in special battles that test the party's abilities. When all of the battles have been successfully met, a second optional boss can be fought: Margaret, Igor's assistant in Persona 4 and guardian of the Desert of Doors in P3P.
- There are now two overworld save points; Aside from the log book in the Iwatodai Dormitory, there is also one on the main character's desk at school.
- In Paulownia Mall, the police station is now the only place where the protagonist can buy equipment and sell items. Aohige Pharmacy is now a buy-only store, and Be Blue V is just a part-time work site and hangout to improve the main character's condition
- From previous versions, two difficulty modes have been added: Beginner and Maniac alongside Easy and Normal in Persona 3 and Hard in Persona 3 FES:
- A new tactic, "Direct," has been added to the game, allowing control of the party members, unlike Persona 3 and Persona 3 FES.
- The "Wait" command is replaced with the "Defense" command, and will decrease the damage and any knockdown effects of the next attack the user suffers.
- The game grants "1 More" to a combatant who attacks multiple enemies not knocking all of them down; the original Persona 3 required all hit enemies to be knocked down for a 1 more.
- Party members who have been knocked down no longer spend the turn by getting up and can act as soon as they stand.
- Upon landing a critical hit or striking an enemy's weakness, party members can follow up with a co-op attack.
- Fusion Spells from the original Persona 3 are now activated from items instead of equipping a persona and selecting it like other spells.
- Allies can now take a fatal blow to the protagonist for them if they are able.
- "Dizzy" has been added as a status effect.
- Returning to the main lobby in Tartarus no longer automatically restores the party, and must now be done for a fee via the save point (this cost varies based on the date in-game and status effects currently inflicted on the party)
- Floors can be directly returned to from the entrance of Tartarus instead of being restricted to the restore point like previous versions.
- "Tired" status no longer is inflicted during Tartarus exploration, and is inflicted to all used party members after leaving (this will only drop to "Good" if the character used was at "Great" during exploration).
- Unlike previous versions, money found by party members when split up will now be given to the protagonist.
- Party members' equipment and status can now be accessed at any time from the pause menu, unlike in previous versions, which required the protagonist to speak to them while exploring Tartarus in order to change their equipment or view their status.
- You can now control Party members directly.
- The protagonists only have access to one weapon type (instead of having access to all weapon types like in P3 and FES); the male protagonist wields one-handed swords, and the female protagonist wields naginatas. As a result, the Skills "Fist Master," "Bow Master," "1hdSwdMaster" and similar skills have all been combined into a single skill called "Weapons Master." Its skill card is called "Phys Boost," and all Personas which had learned a "master" ability (like Cybele with Bow Master) now learn "Weapons Master."
- Personas now have the ability to produce a Skill Card when raised to a specific level. Each card can be used on any Persona to teach them a skill.
- The Inari Sushi in Naganaki Shrine no longer grants random bonuses for item gaining and Tartarus explorations. Instead, it offers to duplicate Skill Cards, which will take 5 days to complete
~ Persona 4 (PS2): vs Persona 4 Golden Vita vs Persona 4 Golden PC. ~
Persona 4 Golden Vita:
- Two new Social Links.
- A New Dungeon.
- A New bad ending.
- New Difficulty levels have been added: Safety/Easy/Normal/Hard/Risky.
- Several new music tracks.
- Additional voice-over dialogue.
- Chie and Teddie have new voice actors in the English version.
- New animated cutscenes.
- More Personas, including new Ultimate Personas for the Investigation Team.
- New areas can be visited.
- New events.
- The protagonist can now explore Inaba in the evening when Dojima is not home.
- The protagonist and his friends now have motorized scooters to explore various areas.
- Costumes are now available to buy at Croco Fur, in Okina City.
- New Garden and Bug Catching features.
- The ability to choose which skills can be inherited by the Persona the protagonist is fusing.
- New scene skipping function
- If the necessary criteria for at least the good ending are fulfilled, daily activities are expanded to February 14, 2012, giving more time for events and social links.
- New epilogue has been added for the True Ending.
- The list of Requests and the Fox' emas have been modified.
- Rise can now assist the Investigation Team in All-Out-Attacks.
- Added Tag Team attacks: two members can team up to perform a united attack.
- Added Cavalry Attacks: Attacks from members of the Investigation Team that are not currently in the party.
- Spell buffs and debuffs can now be used on the same character to prolong the effect
- A new gallery menu has been added: "TV Listings." It displays bonus content unlocked through the main game at any time.
- Floors and chests in dungeons can now reset by changing floors instead of leaving the dungeon and TV world, or visiting another dungeon.
Persona 4 Golden PC:
- Bug fixes
- The game will run at up to 4K resolution with 60FPS+ as opposed to the Vita's 476p resolution and 30FPS target
- Includes dual audio language and multiple text language. The anime cutscenes now also include subtitles
- In the Steam version, the player may customize their difficulty setting at any time, in contrast to the Vita version only letting you do so on New Game Plus.The player may select a preset difficulty setting, or individually alter the following parameters
- The player may select a preset difficulty setting, or individually alter the following parameters.
~ .hack//G.U (PS2): vs .hack//G.U. Last Recode PS4/PC. ~
.hack//G.U. Last Recode PS4/PC:
- A brand new episode titled Vol.4//Reconnection, which takes place a year and three months after the events of Redemption
- HD graphical update for the whole game.
- Ability to restart the battle from the beginning if Haseo dies.
- Movement speed on foot has somewhat increased.
- The item stack size has increased from 50 to 99. The maximum number of item stacks in the inventory has increased from 30 to 90
- Item menu shortcuts and sort features
- When using an item in the field, pressing the X button repeatedly will cause the item to be used again without navigating the menu a second time.
- The maximum number of Chim Spheres and Virus Cores the player can possess has increased from 99 to 999
- Platforms now include the Platform Recovery feature, recovering a large portion of the party's HP and SP. It can only be used once per visit to a field.
- Saku and Bo no longer switch the active player based on their level being even or odd. They can instead be selected as separate options in the Party screen.
- Decreased the probability of allies selling the items the player give them.
- Voice clips for returning characters and NPCs between games have been updated to use the Volume 3 clips from the beginning, except where said clips are unavailable.
- Attack power has been increased and hit stops during attacks have been reduced to speed up the battle tempo.
- Learning weapons proficiency increased and acquired experience points increased.
- Awakening scenes can be skipped using the Option/Start button.
- Some of the really tough enemies have been made a bit easier
- Skeith’s general shot bullet speed has increased during Avatar Battles.
- Enhanced battle balance and game pacing to provide an optimal experience.
- Avatar battles now show a stun gauge over the enemy's head. Red diamonds have been added around attacks meant to be deflected using scythe slashes that are in range.
- Added suspend feature during Avatar battle gameplay.
- In Volume 3, the player is given 22 "Promise" greeting cards, meaning it is possible to do the "Forever in Love" / "Best Wishes" events with all party members in a single playthrough.
- A new Cheat Mode allowing players who want to just enjoy the story to start the game with a large amount of items, best equipment, maximum money and chim spheres, and maximum level and affection for the respective volume.
- Save files from Cheat Mode plays can be converted to the next volumes.
- The videos from “The End of the World” Terminal Disc included with the limited edition PS2 release of Volume 1 are included in the collection
- A New Job Form for Haseo with a new weapon.
- A New Form for Skeith.
- Ovan joins the party.
~ Final Fantasy 12 (PS2): vs FF 12: International Zodiac Job System PS2 (JP.ver only) vs FF12 Zodiac Age PS4/PC/Switch/Xbox One. ~
Final Fantasy 12: International Zodiac Job System PS2 (JP.ver only):
- Addition of a "Zodiac Job System" featuring twelve jobs with individual License Boards corresponding to twelve zodiac signs
- Addition of a 16:9 widescreen mode with menus and HUD at 4:3.
- Addition of three new game modes: Trial Mode/New Game+ Strong Mode/New Game+ Weak Mode.
- Pressing L1 will speed up gameplay. Conversations and events continue to play at normal speed.
- Quickening doesn't consume MP. Now they use their own Mist gauge similarly to Limit Breaks from previous Final Fantasy titles.
- UI Changes.
- Playable characters' starting LP, consumables, gil, gambits, equipment, licenses, and base stats have been modified.
- You have more control over Guests now, they also gain EXP/Item/Gold.
- Many magick spells and technicks have been tweaked, renamed and recategorized.
- Obtaining Quickenings no longer affects max MP and Mist charges do not diminish when MP is consumed (unless the player is affected by a reversed Elixir or Megalixir). The player's MP is also unaffected by the depletion of Mist charges. However, effects that recover the player's MP will also restore Mist charges. One Mist charge is granted each time the amount recovered totals the player's maximum MP. Effects that fully restore a player's MP recover all Mist charges.
- You can now fully control Espers, they also require MP to cast magicks
- Almost all attacks now break the 9999 damage limit from the original by default.
- New items have been added, such as Cura Mote, Bubble Mote, Domaine Calvados, Baltoro Seed, Dark Energy and various Meteorites.
- Bacchus's Wine now has 100% chance of inflicting Berserk (previously it was 50%).
- Several equipment pieces were added, while some available in the original release were removed or tweaked.
- New Weapons added.
- Most shops had their assortments changed. Many weapons are now available from shops earlier because of the job system, and were thus made weaker.
- Treasures respawn by moving just one area away as opposed to two. Treasures were moved around, changed the items they can give, or were removed altogether. The "forbidden chest" concept was removed, that in the original prevented the player from obtaining the Zodiac Spear in Necrohol of Nabudis if they opened a wrong treasure.
- Dark Matter can no longer be acquired from the bazaar, and selling the ingredients needed to make it in the original will result in making the Dark Energy instead. The Dark Energy is an item that does not charge up with Knot of Rust or Devour Soul and always deals 50,000 damage to each enemy in range.
- Treasure chests are now in different locations and contain different items.
- There are more traps throughout the map.
Final Fantasy 12: Zodiac Age PS4/PC/Switch/Xbox One:
- Remastered HD graphical upgrade.
- English and Japanese voices (switch between them in the game configuration).
- Original and newly re-recorded background music (switch between them in the game configuration).
- Auto-save functionality added (game saves automatically when moving to each new screen, excepting boss arenas)
- Improved high-speed mode and improved play time operability during high-speed mode
- Ability to invert both the X and Y camera axes
- The game balance has been overhauled to make it easier.
- Each playable character can have two jobs at once.
- Job Reset function added; talk to Montblanc in the Clan Hall to use.
- The Effect Capacity system that limited spell-casting in the PlayStation 2 versions has been removed.
- Fire, Thunder, Blizzard, and Cure only affect a single target again.
- Espers' HP values have been doubled, but other stats kept the same as in Zodiac Job System.
- The animation for summoning Espers is removed.
- A glitch concerning Dyce's character model has been fixed.
- New Game Plus and New Game Minus are now accessible from the beginning of the game.
~ Rune Factory 4 (3DS): vs Rune Factory 4 Special Switch. ~
Rune Factory 4 Special Switch:
- HD Graphics.
- Newlywed Mode.
- Hell Difficulty.
- Additional Movies.
- Another Episode DLC.
- Swimsuit Day DLC.
- Many Town Events are now prioritized if requirements have been met. This includes Memories, which unlocks the last story arc and the events required for marriage.
- The map has been moved to the main screen and can be removed and resized with the press of a button (the Switch has only one screen) or by using the touch screen icon.
- The teleport spell has been mapped to a dedicated button. It can still be used from the touch screen.
- You can now change the voice acting language between English and Japanese.
- Many bug fixes.
The Diamond Casino Heist is a content update for Grand Theft Auto Online, released on December 12th, 2019. 1 Description 2 Content 2.1 The Diamond Casino Heist 2.2 Properties 2.3 Jobs 2.4 Characters added to GTA Online in this update 2.5 Character Customization 2.6 Collectibles 2.7 Weapons 2.8 Vehicles 2.9 Radio 3 Changes 4 Discounts & Bonuses 5 Gallery 5.1 Official Screenshots 5.2 GIFs 5.3 1 Timeline 2 Supplements 2.1 1996 VHS (Version #1) 2.2 1996 VHS (Version #2) 2.3 1996 Laserdisc 2.4 1997 DTS Laserdisc 2.5 1998 DVD 2.6 1998 DVD Menu 2.7 2005 DVD - Anniversary Edition 2.8 2005 DVD Menu - Anniversary Edition 2.9 2008 Blu-Ray 2.10 2008 Blu-Ray Menu 2.11 2019 4K Ultra HD 2.12 2019 4K Ultra HD Menu casino (countable and uncountable, plural casinos or casinoes or casini) A public building or room for entertainment, especially gambling . ( uncountable ) A card game for two to four players. English: A casino is a place where people can entertain by gambling. Français : Un casino est un lieu de distraction où l'on peut jouer de l'argent. Galego: Un casino é unha instalación que alberga e ten capacidade para distintos xogos de azar. Bienvenue sur le site du Groupe Casino. Policy and CSR Procedure. Casino Group’s Corporate and Social policy aims at offering more responsible consumption patterns and improving the sustainability of its business model by supporting relations of trust with all the stakeholders with whom it maintains a permanent dialogue. Casino.com is a trusted online casino with the best games: slots, roulette, blackjack and more. Join now for your 100% bonus up to $400 + 200 free spins Allen Glick. Allen Glick (Born April 11, 1942) was a Las Vegas casino owner and front-man for various organized crime families in the Las Vegas "Skim operation".. Biography. The Argent Corporation was a company in Las Vegas that at one time controlled the Hacienda (resort) Hotel/Casino, the Stardust Resort & Casino, the Fremont Hotel and Casino and the casino in the Marina Hotel. When Oggy receives his pay check, Jack immediately takes him to the casino. Our cat trades his check for chips, and Jack hurries to take them. With the single chip Jack left him, Oggy hits the jackpot! But the cockroaches steal his money right away...Official Synopsis, 1Casino is the 8th episode of Season 3. 1 Plot 2 Gallery 3 Videos 4 References Episode starts: Oggy has a letter from Xilam 1 Description 2 Efficiency 3 References 4 Other Cultural Buildings The Casino is the premium cultural building of the Contemporary Era. It requires a two-lane street connection. +216.84 per tile.1 Mr. Burns' Casino was opened and operated by Mr. Burns, following Springfield's decision to legalize gambling to boost its economy.1 After failing to find a suitable theme or name for the casino, Mr. Burns simply decided to name the casino after himself and use the image of himself as a merman for the company mascot. It was located on the waterfront. Marge Simpson developed a gambling
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